malleus monstrorum the trove

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Powers Dream Sending: those who have encountered Saaitii should attempt a POW roll to avoid the creation of a psychic link. The second statue, encountered as we made our way into the inner sanctum, showed a more frightening aspect. People touched by this entity find (to their cost) that its honeyed words eventually turn sour, and their actions lead to nothing but chaos. Cannot be harmed by mundane weapons (incl. Information concerning motivations, goals, traits, and history may be contradictory and confusing thats the point, the Mythos is not knowable, nor should it be. Some deep one communities are believed to give offerings to the deity, which is seen as having some kinship with Leviathan (Cthulhu), while idols have been found in the remains of mi-go outposts. Its minions are tasked to locate isolated or overlooked communities where it can be summoned to unleash its scream, enabling it to feed until sated. Fighting (humanoid) Energy discharge 90% (45/18), damage 2D6 90% (45/18), damage varies (1D6+2 to 2D6+1) Armor 3-point metal exoskeleton in humanoid form; 120-point metal frame/housing in machine form. Fighting 90% (45/18), damage 2D6 + Touch of Wisdom The Black 80% (40/16), see The Black; target may only Dodge Armor 12-points comprising an 8-point cloak wrapped around its body and 4-point tough skin (if cloak is thrown open, use 4-point skin alone). Armor None. May 30, 2015 Last Ringo's RPG Trove - 30 different folders 1PG Games, Abandon All Hope, Atlantean Trilogy, Cartoon Action. By expending 2 magic points, BMoth may control a human; thus, at maximum, 20 humans may be directly controlled at the same time. "Looking back over twenty-five years of monster volumes forCall of Cthulhu, it's obvious that Chaosium's new two-volumeMalleus Monstrorumis not just the best, but miles ahead of its predecessors. Some suggest that this entity is more like a magical Encounters While it is possible that rites to summon Mguleloc exist, it is more likely that the entity hijacks the magical summons of others, arriving to eat those involved and close by before departing. The Yellow Book of Pain suggests that the Old One may take possession of others if they should consume a portion of Yu-mengtis flesh. Or, is that the wrong way to think about it? 48 DEITIES OF THE MYTHOS Chosen of Chaugnar Faugn: from time to time, the deity will select a human from those brought before it to become its favored pet. Human history records no evidence of the entitys feeding, with such insights appearing to come from knowledge passed down from the mi-go and some Elder beings. This Triumvirate of Destiny (as this grouping is sometimes called) are said to be vessels through which Nyarlathotep may speak. Possession is possible by winning an opposed POW with the host (a portion of The Black having a POW of 3D6+5 multiplied by 5). According to ghoul lore, Mordiggian does not transport itself magically, but rather crosses between worlds (such as the Dreamlands and the Waking World) by traversing the myriad network of ghoul tunnels, allowing it to move through its domain without hindrance. Fortunately, it appears the god is content to wallow in the devotion of its followers rather than seeking to bring destruction on a grand scale. 80% (40/16), damage 2D6 80% (40/16), damage 1D6 + 10 CON (see above) 80% (40/16), damage 5D6 Mental Contact: able to send out general telepathic transmissions that convey simple directions (best thought of as urges). Other names: Demon-Bird, Rott-Ukka. Thus, whether by the act itself or through the enactment of some grand rite never before seen, Cthulhu shall change the world and the cosmos as we know it. Coub is YouTube for video loops. The victims flesh so touched is rapidly wrought and twisted through multidimensional space, leaving it mangled and irrevocably disfiguredif a face, the loss of an equal number of APP plus 10 points should be deducted. Arm lost; 1D6+2 damage; CON roll to remain conscious; penalty die to appropriate actions and DEX. Those unaffected may bring a colleague to their senses by inflicting one or more points of damage, although the charmed individual may naturally resist what they consider to be an attack. If asleep, the Old One ignores those around itit may still feed while asleep, its tongue occasionally reaching forth to grab what it can to shove into its mouth; use a Luck roll to determine if those nearby are targeted, and a Dodge roll to avoid this grisly fate. Thus, such folk cannot be reanimated, resurrected, or find new life through magic. Look on this wall of white fire and feel the frost upon your flesh! Even a large candle held aloft inflicts one point of damage for each round it is within 50 feet (15 m) of the flame. Unlike most Old Ones, Pharol appears to be unbound or caged by Elder magic, yet it rarely makes an appearance in our universe/reality. From the spawn of Abhoth to yuggs, the monsters of the Mythos are herein described, their lore and statistics updated and revised for the Call of Cthulhu 7th edition game. Don't make him cry any more. Such feelings may be particularly amplified when experienced in isolation amidst ancient forests. At zero POW, the victims brain remains alive within a dead body and continues to live forever trapped in a rotting frame (losing at least 1 point of Sanity per day until permanently insane). Star Messages (Boston, 1878) by Clarence Fosters includes a section that many scholars attribute to the authors firsthand experience of an encounter with Tulzscha. Certain spells and magically infused music (instrument or voice) may temporarily ward off, harm, or dispel Trunembra. Whatever the reasons, the effect of such localized Mythos force is not lost to knowledgeable observers, who see beneath the faade of day to day life and to the effect such influences have upon the local populace. Possible Blessings Gather the Sea: grants the power to create oceanic whirlpools of varying size, some capable of capsizing a medium-sized vessel, with the expenditure of magic points (10 points being capable of capsizing a vessel of approximately 20 feet/6m in length, with multiples of 10 increasing the power to affect larger vessels per +20 feet). From whence this Old One came is uncertain, but is thought to now dwell within the core of Zarr, a planet in another galaxy beyond our own. Humans are more likely to worship Great Old Ones, who are comparatively near at hand (and who occasionally participate in human affairs or contact individual humans), than they are to worship Outer Gods. long nails thrust forth. Each piece may be regrown into the Old One over the course of one million years. Anyone exposed after 4 rounds worth of exposure and who survives the encounter, should then make a Luck roll: if failed, they suffer blind spots and/or intermittent blindness for the following 1D10+2 days and excruciating pain (impose one penalty die to skill rolls as necessary); if this roll is fumbled, the character becomes permanently blind and will have to readjust to living without sight. We find that a union between Yog-Sothoth and Shub-Niggurath begat Nug and Yeb, and see Yog-Sothoth named as the begetter of Vulthoom and, possibly, Cythulos. The text proposes the Narhari (the Writher) is the mouthpiece of darkness who turns mens minds to evil. One earthly cult exists, the Wailers, who honor this avatars form above all others and who operate in small 162 DEITIES OF THE MYTHOS PROFILE: SMALL CRAWLER PROFILE: THE WAILING WRITHER Sanity Loss: 1/1D8 Sanity points to encounter the Small Crawler. Crush: targets any group within 5 yards/meters, all of whom may attempt a Dodge roll to avoid being crushed for 6D6 damage. Possible Blessings Artistic Obsession: creation of art in single or varied forms, each attempting to realize the deitys form or message. Alert investigators may notice the tell-tale signs of swirling lines of glowing energy appearing in the air and a half-unheard throbbing noise penetrating their bodies moments before the attack, possibly allowing them to dive for safety. If reduced to zero hit points, Cthugha implodes, drawing all attending fire vampires into itself. Get the rulebook here. My scenarios werent always as successful as Id wanted, but a few did genuinely scare some people, and those are moments I shall treasure forever! If the death of the new host body does not occur, the displaced mind is locked into its new form until such time as natural death or Eihort decides to move the mind again. Freedom? Much of what has been written about Hziulquoigmnzhah suggests it has an affinity with metal, with idols and other paraphernalia associated with the deity most likely be comprised of metal. Most scholars find agreement in that an event or entity known as the Sacred Light may be an avatar of Daoloth, with devotees believing this form of the god is used to better interface with beings (read humans) from this universe. Here, she was coiled and ready to pounce, her teeth bared, her eyes narrow, and her 40 DEITIES OF THE MYTHOS Given the evidence, it seems that Bast has earmarked the cat and human races for something. It's beautifully designed, gorgeously illustrated, and stunningly complete. Immune to mundane weapons (incl. The Parchments of Pnom add in some additional detail, stating that when first arriving on Earth, Tsathoggua lurched its way into the depths of Mount Voormithadreth in Hyperborea and was at first worshipped by the voormis. 65% (32/13), damage 1D6 65% (32/13), held (see above) Armor None. It does seem to be lacking in artwork, not that the art work is bad, it just lacks art work. Brew SpaceMead, Summon/Bind Byakhee, and so on) to enable the devoted to undertake the tasks desired by their god. The cult seems to use the summoning as means to maintain control on the lands surrounding their most revered and sacred site, known as the Mountain of the Black Wind, as well as demonstrate their power to anyone who would challenge them. Idh-yaa consumes cosmic matter, perhaps in a similar manner to what humanity calls black holes, and has been said to have devoured lesser entities carried to it on the cosmic tides; perhaps, such raw material becomes reconstituted and rebirthed in strange forms or as larval beings. When this wine is drunk it causes a sudden rush of vitality, healing 1D6+3 hit points and curing disease. "Without doubt, the definitive Call of Cthulhu monster guide a full-color feast for the eyes and the absolutely essential compendium of Lovecraftian deities and denizens.". Cult A brief summary of earthly and alien worship, and perhaps providing an idea of the scale of such devotion offered toward the entity. Malleus Monstrorum iscopyright2006byChaosiumInc.,allrightsreserved.Malleus Monstrorum contains . Otherwise, such cultists rites and prayers appear to go unheard, as Cxaxukluth is not known for deigning to answers summons nor for bestowing gifts on those who would seek its blessing. The stench alone is enough to cause many to wretch, while the fetid matter thrown off by this entity pervades and cloys. From time to time, reports of savage murders lead some to speculate that blood rites continue to be performed. A small number of scholars believe that Tindalos and its inhabitants originate outside the collective understanding Grab (mnvr): encircling tentacles hold the target firm and, on the following round, begin to effectively pull, twist, and turn the victim inside out (a process taking 2 rounds and causing 2D6 damage per round). In sacrificing humans to Cymaeghi, its cultists are allowed to collect it tears, from which they receive vitality, extending their lives in a twisted caricature of health. Just as such matters are reaching a bloody conclusion, the Queen in Red disappears without a trace, leaving her followers to answer for their (and her) crimes. Encounters Shroud of Bliss: those who enter the mist emanating around and from this deity may fall into a dream-like hypnotic state if a Hard POW is failed. If so, one may presume that the immense gravity and acoustic waves produced by the raging storms within the Red Spot form (at least in part) the prison holding these Lesser Old Ones. Magic POW: 250 Magic Points: 50 Spells: BMoth does not usually utilize spells. Designed for HeroQuest Glorantha. Touching items associated with Ossadagowah is likely to fill a person with revulsion and the need to wash their skin. If mundane weapons can harm it, allowing the investigators to actually hurt it is a good thing, giving the players some agency and possibility of achieving something; setting the armor value at 20 means that theres no way for the investigators to do anything, whereas 8- or 10-point armor permits the possibility of harm (even if it requires an Extreme success to do so). Some will be granted insights, gaining 1D10 to 2D20 points of Cthulhu Mythos and a corresponding amount of Sanity loss, others may also be granted spells (normally 1 to 1D4 spells associated with Cthulhu or the deep ones). For each round of howling, those hearing the terrible wailing should make a Sanity roll (0/1D3 loss). Below the pretty eyes, waves another tentacle, and below and beside that are four lumpy chins, each sporting a moutheach a perfect rosy bow made hideous by clusters of fangs. Dream Contact: anyone who has experienced contact with Cthulhu in some form (dreams, artifacts, and so on) may be contacted by Chorazin. Most accounts proffer that Tsathoggua is a slothful entity, preferring to remain deep within the bowels of the planet and rarely venturing physically forth. The Malleus Monstrorum (intended to be Latin for "Hammer of the Monsters") is a gaming supplement for the Chaosium Call of Cthulhu RPG. Consider each of Nyarlathoteps avatars as possessing a different facet of its being, each exemplifying a certain personality and goal, and use this to differentiate this horrors appearances accordingly. Planet life rots, creatures, and humans present illness (often strange skin growths), while locations carry an unwholesome and unwelcoming aura. This pus-like stuff is alive and active, dealing 2D6 damage to the opponent, plus equal damage for every round thereafter where the ichor remains on the victims body. The urge to comply with the command is strong, meaning that most individuals will comply without hesitation. All reports speak of the entity breathing out great clouds of steam and fog, while snow swirls about it forming strange patterns. Powers Animate Corpse: may animate corpses by immersing them in its slimy excretions; simply moving over dead bodies allows Bugg-Shash to cover them in slime and bring them to undead life. One tale, told by an inhabitant of Innsmouth, MA, likened the pair to Cthulhus star-spawn, which remains a possibility in terms of their origin. Compendium of more than 150 Mythos creatures. Tawil atUmr may ask for an offering in return, which may be a characteristic or magic point drain, the temporary loss of hit points, an item, enactment of a task, and so on, at the Keepers discretion (offerings should be achievable, avoiding an investigators certain death). Sometimes, common enemies may drive such disparate groups together, although 139 CHAPTER 2 m a l Aura Of course, wily Nodens may elect to appear to a group of humans (taking whatever guise would best appeal to them) so as to persuade or compel them into undertaking a specific task. Indeed, unlike Cthulhu, its dreams do not appear to manifest or are received only occasionally (perhaps once every millennium or so). Perhaps, Yibb-Tstll is kin to Bugg-Shash and, like that entity, derives from a dark dimension and the progeny of some other unknown being. Repeated contact (after the first, the connection is automatic) delivers additional Cthulhu Mythos points with commensurate Sanity loss (e.g. In addition, may utilize its Howl power instead of physical combat (see above). Others appear to have been infiltrated by UtullsHrher cultists, who work to realign the nature and work of the cult away from deities like Shub-Niggurath toward Utulls-Hrher. Immune to mundane weapon (incl. The dismissal requires that Vorvadoss wins an opposed POW roll with the target, although it may spend 10 magic points to gain a bonus die to this roll. Behold the living flame! What passes as a head seems to be a bulbous mass of stiff and segmented antennae or feelers, below which are pairs of pus-dripping mandibles and numerous yellow eyes. Other names: Coiled Lord, Father of Serpents, Scaled One, Snake God. Sometimes, the name Morpheus is used, which probably stems from Ovid, who names Morpheus as one of the thousand sons of Somnus. Sometimes, her persona is dictatorial, while at others she plays the role of an innocent who only wishes to have fun. The end result is virtually always the same, ending with her followers committing crimes against society (which grow in severity) and a murderous reign of terror. Perhaps not true adherents of Gnophkehs, this cult may carry the knowledge of certain Elder rituals designed to prevent the deitys freedom. Likewise, exploration of the subterranean worlds below the crust, such as Kn-yan, Yoth, and Nkai, may come across signs of this Old Ones worship. While the sores do not physically hinder anyone, they are unsightly and may bestow a penalty die when that character interacts socially with others. For beings on other worlds, it can be presumed that Ithaquas form may appear quite different. Thereafter, progressively horrible and sanity-wracking 79 CHAPTER 2 m a l Illusion: costing 5 magic points, can manipulate the sensory centers of a brain, creating any sensation desired for about five minutes. Cult: Bloody Tongue Once a year, the Cult of the Bloody Tongue in Africa calls upon Nyarlathotep to unleash the Black Wind, with Nyarlathotep (usually) first appearing in Bloody Tongue form, which then dissipates into the Black Wind. Among the curious drug-fueled visions put down by Jedediah Pullington in his Visions of Crystal and Blasphemy (New York, 1889), is an account of visiting a hidden plateau wherein a great cavern was filled with a lake of unquiet waters. Pullington goes on to claim that rising from this lake were two (what he describes as), conglomerations of tubular tentacles, each straining against the other as though in some perpetual conflict. We may infer that this is an illustration of Zhar and Lloigor, and that they reside within a great body of water, which quite possibly only allows us to see a fraction of their true size and mass. Each round thereafter the victim is drained of blood, suffering 1D6 damage and 5 points of CON. Like so much concerning such beings, humanity is unable to perceive the finer details and depths such schemes entail. It remains one of the most obscure and remote of all the Great Old Ones. One might suspect that there are good reasons why the truth concerning this god remains so well kept. If a host body is killed, Nyarlathotep is driven out and reverts to its current avatar form. It reforms one year later within its prison (with its baseline characteristics). This group is apparently comprised of the learned and academic who seek deeper knowledge and the secrets of life. As well as bite and claw, Bast has the usual range of attacks open to humanoids. Lifeless Dreams: although hibernating, Rhan Tegoths mind remains relatively active in a dream-like state, and is at times able to transmit thoughts, affect others dreams, and so on. Unless suitably prepared, most wizards find themselves unable to bind or limit this entity, as it seems almost impervious to offensive and warding magic. Here, shall you know the terrors of the void, the nightmare bringers, and the unspeakable lurkers. Regenerates 25 hit points per round (death at zero hit points). Such cultists as there are will predominantly have some local heritage, although outsiders may come to find positions in the cult should they prove themselves worthy. certain alien properties that changed these once-humans into something other, although generational expansion and mingling have potentially reduced the impact of this Mythos taint in the modern-day, with many who might possess a degree of tcho-tcho heritage unaware and unaffected. In time, after healing from its injuries, it oozes back the surface in 6D10 days. Worse, those who have somehow interfered with Ithaquas schemes or those of its cult may find this avatar coming upon them, venting its fury with lightning bolts, torrential rain, sleet, and winds so strong as to flatten trees. It reforms in 1D100 days somewhere in space. What seems certain is its current freedom, but what drew it and keeps it returning to the Earth remains a mystery. 32 DEITIES OF THE MYTHOS Cult Azathoth is little-worshiped, for the god offers not even a grain of gratitude in return. . In addition, the New York subway incident of 1921, where (allegedly) mustard gas was released, may have originated from the hand of a Kassogtha worshipper. Suffers minimum damage from mundane weapon (incl. 80% (40/16), damage 2D6 80% (40/16), held then 3D6 damage automatic if entwined; damage 5D6 per round Armor 1-point gelatinous flesh. Rumors circulate that this entity was spawned through an obscene rite between a human and an avatar of Shub-Niggurath, although some scholars have suggested this creature is simply an aberrant byproduct of the Goat with a Thousand Young, possibly a mutated version of a dark young. Mguleloc, the devouring one Sanity Loss: 1D6+2/3D10 Sanity points to encounter Mguleloc. Cult In ancient times, Yibb-Tstll was said to have been worshiped as the god Yib; however, no remnants of this cult are believed to exist in the modern world. Note that body armor provides no protection from this attack, but an intervening wall or embankment would safeguard against harm. This would appear to chime true, as accounts of its visitations on this planet are rare, although in recent years this may be changing. Such sounds may kill or transform, with the evidence of dead birds and animals strewn around areas where the Outer Gods music is played. How does this Deity feed? Attacks per round: 1 (strike and swallow) Strikes out with its coiled tendrils that have a range of 30 yards/meters. Posted by Scott Edward Nash on 30th Sep 2021. Mundane weapons (incl. I have a copy of the 2006 Malleous Monstrorum and this is a drastic improvement. If I have a question about a Cthulhu Mythos monster this is probably the first place I'm going to go to now. If a human, the shock of new life inflicts the instant loss of 2D10 Sanity points. Apart from the Seekers of Pharol, the entity remains more or less unknown to the rest of humanity. Whether this was inspired by the pre-existence of the Egyptian Sobek or (more likely) simply pulled from the minds of the first humans it encountered is uncertain. In humanity, both males and females may be the parent, with the blessing being bestowed magically and not necessarily involving any physical contact. Of scaled flesh, ophidian eyes and face, on a coiled tail or on two legs does Yig walk upon a bed of snakes. A tense feeling, as though the air around is compressing, may leave those in the presence of this deity gasping for air (although no physical harm would be evident). Festering masses composed of noxious gases, liquid, and solid matter, whose eyes and mouths open and close, ever forming and dissolving. Name Last. Certain scholars see Ghroth more as a force of un-nature, forcing the elements of the cosmos to sing a darker tune. Cult The only known human cult focused upon the Keeper of the Moon-Lens is the one situated in Goatswood, sometimes called the Cult of the Black Goat, which by some accounts may include the entire community in its membership. 7th Edition. If 10+ points of damage are sustained in the head, the victim has a channel to crawl through and escape; colleagues may assist, but they also suffer a penalty die to target the head. DEITIES OF THE MYTHOS ARWASSA to crazed acts of violence due to strange and unceasing sounds. Such events seem to always take place between the months of September and November. Mundane weapons (incl. Finally, thanks to all the authors, designers, and creators, who from Lovecraft onward have shared their dreams and nightmares with us, as without them there would be no Cthulhu. If drained of all magic points, a successful CON roll restores 1 magic point and wakes the victim; for the next 24 hours, the victim suffers a penalty die to all physical and mental skill tests (including combat), but does begin to regain magic points at the usual rate after these 24 hours have passed. Whether tales of the Kraken, sea serpents and other ocean-borne weirdness are the result of sightings of Hydra and Dagon will, undoubtedly, remain a curious mystery. All attacks leave behind the same blue ichor associated with the hounds of Tindalos (inflicting poison damage each round until wiped off ). Powers Minions: when manifesting, this avatar is usually accompanied by a pair of servitors of the Outer Gods. From the darkest of places, it comes with an awful beak that doth slice like the sharpest of knives, to split and gouge flesh. Instead of legs, it has several long claw-tipped, vine-like tendrils that protrude from its sides. Aura A coldness beyond mere chill that drives a stake through ones heart or feels as though an icy hand has reached into the chest and clutched the heart, choking it of air. Byakhee, Cthugha, Children of Ithaqua, Dwellers in Darkness, Ithaqua, Lurker at the Threshold, Of Evill Sorceries Done in New-England of Daemons in no Humane Shape, Snow Thing, Tcho-Tcho, Zhar & Lloigor, and Zvilpogghua copyright 2020 the Estate of August Derleth. A curious and strange entity believed to possess no form and exist purely as living sound. On occasion, living humans may be found worshipping Glaaki and working with its undead minions. I can absolutely discuss Van Richten's, Candlekeep, The Mwagi Expanse, Galaxy Exploration Manual, Ruby Phoenix. Musical prodigies may attract the attention of Trunembra, whose music first infects their dreams and later continues to ring in their heads while awake. Those so held may break free with an Extreme STR or DEX roll. The Dweller in Darkness has at least one organized human group of followers called the Unseen Ones and some alien races (including certain groups of mi-go) worship this form in exchange for knowledge and power. At its discretion, may rebirth what has been eaten, reforming the organic matter as Yidhra sees fit, which may be as a direct copy, be altered in some way, or be vastly reconfigured. If other players damage the Monstrosity beyond 10%, then you cant complete the challenge.

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